"If an exchange between two parties is voluntary, it will not take place
unless both believe they will benefit from it. Most economic fallacies
derive from the neglect of this simple insight, from the tendency to assume
that there is a fixed pie, that one party can gain only at the expense of
- Milton Friedman

Advances in Real-Time Rendering in Games
Sunday, September 9, 2012 | Permalink

The presentations from the Advances in Real-Time Rendering in Games course are now online, including my own talk "Graphics gems for games: Findings from Avalanche Studios".



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Monday, November 5, 2012

Hello Emil Persson! Would love you to consider the theme of "early tests". How to implement them in OpenGL? Take a look at the diagram - http://openglinsights.com/pipeline.html. Fragment Processing. How to activate these tests? Experimenting to no good no avail. Perhaps the problem lies in the lack of support for GPU. Thank you.

Thursday, May 9, 2013

While reading your phone wire AA article, I started thinking that for almost all applications Wu's line drawing algorithm would be a fine solution to the problem. Thoughts?