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New demo
Sunday, February 4, 2007 | Permalink

I've added a new piece of eye-candy to the demos. This time it's an automatically generated domino track. It saves you all the time it takes to buid a domino track. Just lean back and enjoy the show.

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eXile
Monday, February 5, 2007

Arghs! The demo got a awful performance on my Mobility Radeon 9700. However, the shaders are not the bottleneck :/

eXile
Monday, February 5, 2007

No the bottleneck is in the Vertex-Shader of the tiles, more precisely the line vec4 attrib = attribs[int(gl_MultiTexCoord0.x)];.
Why does a Radeon 9700 perform this dynamic array lookup so badly?

Humus
Monday, February 5, 2007

You're probably getting software rendering. Are you using reasonably recent drivers? There used to be a compiler bug with indexing into constants that caused it to go over native limits pretty quickly. But that was fixed a while ago.

Ningu
Monday, February 5, 2007

New demo yay

I would imagine this as a screensaver.

Now if only you could have the dominoes on different elevations as well!

'
Tuesday, February 6, 2007

'

eXile
Tuesday, February 6, 2007

Yeah, after installing the 7.1 drivers it runs perfectly!

Anna
Wednesday, February 7, 2007

Just like the famous XNA domino's, but in openGL - yay : http://andyq.no-ip.com/blog/?p=11

rajesh
Friday, February 9, 2007

awesome

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