"I have always wished that my computer would be as easy to use as my telephone. My wish has come true. I no longer know how to use my telephone."
- Bjarne Stroustrup
Creating Vast Game Worlds - Experiences from Avalanche Studios Monday, August 20, 2012 | Permalink
This is the slide deck from my presentation titled "Creating Vast Game Worlds - Experiences from Avalanche Studios" at Siggraph 2012. It covers all sorts of issues you encounter when creating large game worlds, such as floating point precision issues, memory, optimizations, culling etc.