General
News
3D
Pictures
Textures
Articles
Cool stuff
Other
FAQ
About Humus
Other 3D sites
OpenGL.org
GameDev.net
Beyond3D
Rage3D
Programming info
OpenGL extension registry
NeHe
"Author: A fool who, not content with having bored those who have lived with him, insists on tormenting generations to come."
- Montesquieu
Framework 4
(Last updated: October 25, 2019)
Framework 3
(Last updated: February 6, 2017)
Framework 2
(Last updated: October 8, 2006)
Framework
(Last updated: October 8, 2006)
Libraries
(Last updated: September 16, 2004)
Really old framework
(Last updated: September 16, 2004)
Flag
Thursday, February 5, 2004 |
Permalink
Executable
Source code
Flag.zip
(491 KB)
Required:
GL_ARB_shader_objects
GL_ARB_vertex_shader
GL_ARB_fragment_shader
GL_ARB_shading_language_100
This demo simulates a flag in the wind. It's based on the same basic code as the cloth demo, but with a few changes to get the wind effect.
Should run on Radeon 9500 and up.