"If there's one thing worse than a program that doesn't work when it should, it's a program that does work when it shouldn't."
- Bob Archer

Mandelbrot set rendering
Thursday, February 13, 2003 | Permalink

MandelbrotSetRendering.pdf (25 KB)
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This article covers the topic of rendering the famous Mandelbrot set fractal through a pixel shader in DirectX9.

This article was also published in the Shader X II book.