"You have a choice between the natural stability of gold and the honesty and intelligence of the members of government. And with all due respect for those gentlemen, I advise you, as long as the capitalist system lasts, vote for gold."
- George Bernard Shaw

Low-Level Thinking in High-Level Shading Languages
Wednesday, April 3, 2013 | Permalink

Persson_LowLevelThinking.pptx (1.0 MB)
Persson_LowLevelThinking.pdf (6.8 MB)
This is the slide deck from my GDC 2013 presentation titled "Low-Level Thinking in High-Level Shading Languages". This talk highlights how low-level thinking can help you write faster shader and shows examples of how high-level constructs map to GPU hardware instructions.