"Never measure the height of a mountain until you have reached the top. Then you will see how low it was."
- Dag Hammarskj÷ld
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Started working at ATi
Tuesday, May 4, 2004 | Permalink

Just began working at ATi today. Been spending the day setting up my work system and doing the paperwork. So it has been a big day, but very little exciting things to do. The more exciting stuff is ahead, once I get to do any real work.



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Ken Schwarz
Wednesday, May 12, 2004

Awesome for you! I'm sure you'll have a blast.
Best of luck to you.

Monday, May 17, 2004

Nope the Ruby demo has one maybe two nice effects but the rest is rather bullshity. Also a lot of fakes in that demo, especially the skin rendering is the biggest fake I've seen in history. And Ruby herself looks crap compared to NV's Nalu. Her hair is awfull for example.

Sunday, May 23, 2004

Nalu is the girl next door without legs, Ruby is the bitch that rocks your world.

Effect-wise Nalu is better, but Ruby uses effects more subtly. Never thought that even simple specularity can be qualified as an effect?

Sunday, May 23, 2004

But it sure runs pain slow on an ATI 9700Pro. But shows that it literally can be done, except for the quite useless 3DC compression. Maybe the CEO of Nvidia is right calling the R420 a 2 1/2 year old architecture

Monday, May 24, 2004

Hey will you drop the BS for a while, eh?
3Dc is far from useless. I've been asking for normal map compression essentially since the R100 days. With 4:1 compression it's as good as DXT3 and DXT5.

nadja (du vet vem)
Tuesday, May 25, 2004

Monday, May 31, 2004

4:1 compression is typical ATI marketing blabla actually is 2:1 as the factor 2 comes already by just using 2 components instead of 4 (which is normal for Normal maps). And a 2:1 compression ratio is pretty badass lame call me bullshitting. But in image compression this is close to nothing.

teddy T
Tuesday, June 1, 2004


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