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Speaking at Siggraph
Thursday, August 2, 2012 | Permalink

Siggraph is around the corner, and I'll be speaking. Several times actually. I'm talking on the subject "Creating Vast Game Worlds - Experiences From Avalanche Studios" on Sunday and then again as a Studio Talk on Tuesday. Then I just accepted to join the "Advances in Real-Time Rendering in Games" course on Wednesday, although my talk has as of this writing not been updated on that page. The title will be "Graphics gems for games: Findings from Avalanche Studios".

If you're going to Siggraph, don't miss these talks.

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