"Never measure the height of a mountain until you have reached the top. Then you will see how low it was."
- Dag Hammarskj÷ld

GDC slides available
Saturday, March 29, 2014 | Permalink

The slides from my GDC 2014 talk Low-level Shader Optimization for Next-Gen and DX11 are now available here.

Name

Comment

Enter the code below



Chuck
Saturday, November 8, 2014

Very helpful presentation highlighting the less-than-intuitive optimizing of shaders.