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"If there's one thing worse than a program that doesn't work when it should, it's a program that does work when it shouldn't."
- Bob Archer
GDC slides available
Saturday, March 29, 2014 |
The slides from my GDC 2014 talk
Low-level Shader Optimization for Next-Gen and DX11
are now available
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Saturday, November 8, 2014
Very helpful presentation highlighting the less-than-intuitive optimizing of shaders.