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GDC slides available
Saturday, March 29, 2014 | Permalink

The slides from my GDC 2014 talk Low-level Shader Optimization for Next-Gen and DX11 are now available here.

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Chuck
Saturday, November 8, 2014

Very helpful presentation highlighting the less-than-intuitive optimizing of shaders.

Jonh Smith
Tuesday, November 29, 2016

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