"The cheese in the rat trap is always free."

GDC slides available
Saturday, March 29, 2014 | Permalink

The slides from my GDC 2014 talk Low-level Shader Optimization for Next-Gen and DX11 are now available here.

Name

Comment

Enter the code below



Chuck
Saturday, November 8, 2014

Very helpful presentation highlighting the less-than-intuitive optimizing of shaders.