"Projects promoting programming in natural language are intrinsically doomed to fail."
- Edsger Dijkstra
More pages: 1 2
New demo
Saturday, September 27, 2003 | Permalink

Time for a demo again. It's been a while now since the last demo, but that doesn't mean I haven't worked on anything. I have written a demo for the Beyond3D shader competition. I'll publish that demo here once the results are published.

Anyway, while waiting for that I got some self shadowing bumpmapping goodness for ya.



Enter the code below

Sunday, September 28, 2003

Simple, and brilliant. Nice work!

Sunday, September 28, 2003

One Word: WOW

Sunday, September 28, 2003

really nice. as always, you arange your demos in a nice way, so that the effects get really impressive. i love the shadows on the floor shadowing over the higher and lower parts differently, and all...

really nice! (and the sky is nice, too)

Monday, September 29, 2003

You're making me dizzy
nice work Humus


Wednesday, October 1, 2003

Doesn't run on my 9700 with Cat3.7, I get a message saying 'Couldn't create Direct3D device interface' and then an empty message box...

but the screenshot looks nice anyway

Wednesday, October 1, 2003

really nice work


Wednesday, October 1, 2003

Hmm, weird! To me all walls are black, and I only see a small circle on the floor. I'm using a GeForce FX 5200.

Wednesday, October 1, 2003

Get Only A black screen, i see only the light circle
AMD k6-2 450
radeon 9500 catalyst 3.7
windows 2000
Direct X 9.0

More pages: 1 2