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"Story in a game is like a story in a porn movie. It's expected to be there, but it's not that important."
- John Carmack
Monday, May 31, 2004 |
This is a small utility to generate normal maps compressed to the 3Dc format. It takes a heightmap or normal map in TGA, DDS, BMP, PNG, JPG or PCX as input and outputs a 3Dc format DDS file.
You need the texconv.exe file from the DirectX SDK to use it.