"It is practically impossible to teach good programming to students that have had a prior exposure to BASIC: as potential programmers they are mentally mutilated beyond hope of regeneration."
- Edsger Dijkstra
This is a tool that overrides various OpenGL rendering calls. It's thin of features at the moment, but it allows you to override multisampling and forcing alpha test into alpha-to-coverage. This will allow alpha-masked texture edges to look properly antialiased with multisampling.