"It is practically impossible to teach good programming to students that have had a prior exposure to BASIC: as potential programmers they are mentally mutilated beyond hope of regeneration."
- Edsger Dijkstra

New demo released
Saturday, September 21, 2002 | Permalink

There's a new demo up.
It illustrates shadowmapping for point lights using rendering to cubemap and fragment shaders.
Enjoy!

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