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New raytraced shadows demo
Monday, August 30, 2004 | Permalink
Another demo to waste your precious time on.
Kicking around those balls, oh man, that's hours of fun!
Enjoy!
2004-08-31: The demo should now work properly on nVidia cards too.
Spiff
Tuesday, August 31, 2004
Thanks, Humus, works great now
.
JoeTheFoo
Tuesday, August 31, 2004
Why do you get soft shadows for free? Normal ray tracing has hard shadows.
Twixn
Tuesday, August 31, 2004
doesnt work on my FX 5900 either...looks like its ATI only
...bugger
davepermen
Tuesday, August 31, 2004
JoeTheFoo:
i guess he uses this technique: http://artis.imag.fr/~Cyril.Soler/DEA/Ombres/Papers/Parker.pdf
Nico
Tuesday, August 31, 2004
Looks very nice (the parallax mapping on the walls is great - more subtle than in your other demos). And the shadows work on GeForce6800 (187 fps), so it's not ATI only
Anonymous
Tuesday, August 31, 2004
Parallax Mapping, where? :-)
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Tuesday, August 31, 2004
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Humus
Wednesday, September 1, 2004
davepermen,
not quite the same, that method looks a bit more elaborate, but I guess the basic line of thought is the same.
Nico,
there's no parallax mapping in this demo. Just plain ol' bumpmapping.
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