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New ambient aperture lighting demo
Sunday, December 3, 2006 | Permalink
I have a new ambient aperture lighting demo. Grab it while it's hot!
eXile
Thursday, January 11, 2007
Hi, I got some kind of off-topic question here. As there is no instruction limit in DirectX 10, plus pipeline-generated values like VertexIDs or InstanceIDs, would it be possible to keep the WHOLE effects of a large scale engine in only ONE VS+GS+PS?
Humus
Friday, January 12, 2007
Theorethically yes. But that's of course far from practical.
eXile
Friday, January 12, 2007
I never said that it should make any sense
Robosport
Monday, January 15, 2007
Humus: Long time reader, first time caller... Excellent demo (as usual). Thank you for all you've done on this site. Plus the Swedish origin side of my family enjoys the trip photos.
eXile: Performance is the biggest reason I can think of not to put everything in one.
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