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New demo
Sunday, February 4, 2007 | Permalink
I've added a new piece of eye-candy to the demos. This time it's an automatically generated domino track. It saves you all the time it takes to buid a domino track.
Just lean back and enjoy the show.
eXile
Monday, February 5, 2007
Arghs! The demo got a awful performance on my Mobility Radeon 9700. However, the shaders are not the bottleneck :/
eXile
Monday, February 5, 2007
No the bottleneck is in the Vertex-Shader of the tiles, more precisely the line vec4 attrib = attribs[int(gl_MultiTexCoord0.x)];.
Why does a Radeon 9700 perform this dynamic array lookup so badly?
Humus
Monday, February 5, 2007
You're probably getting software rendering. Are you using reasonably recent drivers? There used to be a compiler bug with indexing into constants that caused it to go over native limits pretty quickly. But that was fixed a while ago.
Ningu
Monday, February 5, 2007
New demo yay
I would imagine this as a screensaver.
Now if only you could have the dominoes on different elevations as well!
'
Tuesday, February 6, 2007
'
eXile
Tuesday, February 6, 2007
Yeah, after installing the 7.1 drivers it runs perfectly!
Anna
Wednesday, February 7, 2007
Just like the famous XNA domino's, but in openGL - yay : http://andyq.no-ip.com/blog/?p=11
rajesh
Friday, February 9, 2007
awesome
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