"If there's one thing worse than a program that doesn't work when it should, it's a program that does work when it shouldn't."
- Bob Archer
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New Radeon SDK
Tuesday, June 26, 2007 | Permalink

AMD has just released a new SDK with some cool DX10 samples, of which I wrote two. There's also a programming and optimization guide for the HD 2000 series (also written by me) plus some other cool stuff. Check it out!

In other news, I just got back from a month long trip to Sweden and Denmark. During my time away I haven't had a chance to write any demos or do any other updates on this site. But now I'm back.
Oh, there's one update that I actually posted a while ago, but didn't write a news item about. I added Mac support to the framework, so now the OpenGL demos should compile and work on Mac too. You'll have to create the XCode projects yourself though as I don't have the Mac anymore and thus can't create any project files for the Mac. The reason I didn't mention this here earlier is that the Mac I bought was a gift for my niece and I wanted it to be a surprise for her, so I didn't want to give her any hints in case she would check in on my site. So the Mac support has been there for a bit over a month now.

Another update is that I finally got a HD 2900XT card for my own system at home, so now I just need to start coding some DX10 demos.

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wesky_peak
Wednesday, June 27, 2007

Gret news! I\'m happy you have returned

BTW, i want to ask you something: are you going to code some real-time (fake or not) dynamic global illumination demo? I can\'t find any non-precomputed algorithm So, what do you think? It\'s this possible?

Thanks a lot

Humus
Wednesday, June 27, 2007

You didn't check the SDK link did you (or was my GI sample there not good enough)?

wesky_peak
Thursday, June 28, 2007

Ok, but, it's only for Direct3D 10? Man, i need 900� to upgrade my computer

tyfighter
Thursday, June 28, 2007

Running on a GF8800GTX, I'm hovering at 1.5fps for the GI demo. I guess that's because I'm using a VIA C7 processor .

Humus
Thursday, June 28, 2007

Nah, that's because the 8800 is incredibly slow on the GS.

rico_t
Thursday, June 28, 2007

What's GS?

Humus
Thursday, June 28, 2007

Geometry Shader

Greg
Friday, June 29, 2007

you say 8800 is slow at GS
is it a hardware issue or something more related to the drivers and compiler ?

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