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NeHe
"There's a fine line between being on the leading edge and being in the lunatic fringe."
- Frank Armstrong
Deep deferred shading demo
Monday, November 26, 2007 |
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There's a new demo available for download. This time I'm presenting a technique that lets you render translucent objects with deferred shading, without resorting to using forward rendering passes.
Enjoy!
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12 comments
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Last comment by karimjogl
(2008-03-22 05:29:13)
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