"Should array indices start at 0 or 1? My compromise of 0.5 was rejected without, I thought, proper consideration."
- Stan Kelly-Bootle

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GL_EXT_reme
Tuesday, May 1, 2001 | Permalink

Executable
Source code
GL_EXT_reme.zip (117 KB)

Required:
GL_ARB_multitexture
This is a small benchmarking utility.
It measures how well a graphic card can handle overdraw, it's fillrates, T&L performance etc.
The screenshot is from the texel fillrate test.