Shader syntax highlighting
Wednesday, March 5, 2003 | Permalink
After coding shaders for a while I found that it would help a lot if I could get syntax highlighting on my shaders. So I decided to solve the problem and put together a small file of user keywords for MSVC. It supports GL_ARB_vertex_program, GL_ARB_fragment_program, OpenGL 2.0 glslang and DX9 HLSL.
Click the headline to get over to the Cool stuff section for the file and installation instructions.
Luke
Thursday, March 6, 2003
Humus, thats awesome! Great stuff, thanks!
Adam@einstein.com
Tuesday, May 3, 2005
Good program!!
adam
Tuesday, May 3, 2005
good program!!