GL_ARB_vertex_buffer_object
Tuesday, March 18, 2003 | Permalink
Finally, the extension spec is up in the extension registry.
Now we only need official driver support.
NitroGL
Tuesday, March 18, 2003
Tell the driver peeps to hurry up then!
newbie
Sunday, March 23, 2003
what does it do, and how can it be used?
ta!
Humus
Monday, March 24, 2003
It's an extension that does what GL_ATI_vertex_array_object and GL_NV_vertex_array_range does, but in a vendor independent manner. It lets you store vertex array in onboard memory, which amounts to large performance increases if the polygon count is high.
Devyn
Thursday, September 29, 2005
humus is cool
Devyn
Thursday, September 29, 2005
humus is cool