"For too long, many nations, including my own, tolerated, even excused, oppression in the Middle East in the name of stability. Oppression became common, but stability never arrived. We must take a different approach. We must help the reformers of the Middle East as they work for freedom, and strive to build a community of peaceful, democratic nations."
- George W. Bush

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ASCII
Thursday, December 11, 2003 | Permalink

Executable
Source code
ASCII.zip (528 KB)

Required:
Pixel shader 2.0
Vertex shader 1.1
This demo renders a scene with ASCII characters. It's done by rendering a scene normally to a low-res texture, then looking up the closest corresponding character according to the brightness at each texel. The ASCII characters are packed into a 3D texture with characters placed in slices in the depth direction, sorted by average brightness.

Quite cool, but very useless.

Should run on Radeon 9500+ and GFFX.