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New ambient aperture lighting demo
Sunday, December 3, 2006 | Permalink

I have a new ambient aperture lighting demo. Grab it while it's hot!



Enter the code below

Monday, December 4, 2006


Monday, December 4, 2006

Hey, looks really cool, though it seems that lighting is somewhat weird... What I mean is that peaks of the bumps are lightened brightly even when the light itself is distanced far away from them, so that both attenuation and dot product factors should be very low...

Monday, December 4, 2006

Well, the attenuation is not that pronounced in this demo because I wanted to highlight the soft shadows, so I didn't want the light to turn dark very quickly.

Monday, December 4, 2006

Just in time for Christmas. Ho Ho Yo

Thursday, December 7, 2006

Thanks for the demo. But, Emil, it hangs my nv6600gt. Sorry, i dont know how and where... i just delete aperture textures and run the demo, after few seconds i see blue screen with problems in nv display driver.

Saturday, December 9, 2006

omg a new demo!?!
what's that? hell's freezing over?

Saturday, December 9, 2006

*watches demo*
nice. very nice.

Saturday, December 9, 2006

runs fine on my Nvidia 7900GT what should the FPS be?
around 80?

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