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56.5 percent have DX10+ system
Friday, March 19, 2010 | Permalink

As I touched on before the lack of XP in Just Cause 2 is not as bad as it may first have seemed. In fact, now that the demo has been released I have not heard any more criticism on that, because what we could do with a DX10 only renderer certainly justified the move and now it has turned more into a selling point of the game.

In addition to this I find the latest Steam survey interesting. The DX10/11 systems around are now 56.5%, which if we still count on about 15% in the bottom being too low-end anyway, that means we now reach 66% of the potential customers. In my last post I counted on a drop for XP by 2 percentage points per months, but the last survey noted a drop of 3.5% in the last month alone.

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JC2 DX10.1 support
Monday, March 29, 2010

Humus ... Is there any performance or image quality advantage in Just Cause 2 DX10.1 render.

Humus
Monday, March 29, 2010

We use DX10.1 to boost performance. It allows us to use fewer draw calls.

Cudasax: Those features exist only because we cooperated with Nvidia. Without it they would not have been in the game in the first place. Of course, I think they could be implemented using compute shaders too, but they were created by Nvidia, not by us, so it's not so strange they made them in Cuda, which btw also makes it run fine on DX10 cards and not just the new DX11 ones.

DrBalthar
Thursday, April 8, 2010

Sorry Humus but I don't understand your comment here. As a developer I think you should be aware there is CS4.0 and CS4.1 so you do not need DX11 cards for doing DirectCompute. Nvidia with their marketing programs (CUDA, PhysX, TWIMTP) hurt PC gaming more than it benefits.

ET3D
Wednesday, April 14, 2010

@DrBalthar, from a game developer's perspective, if NVIDIA is doing all the development work, and this adds features to the game when running on NVIDIA hardware (and lets face it, most gamers have NVIDIA hardware), then why would you decline such an offer?

Personally, I hate what NVIDIA is doing with CUDA and PhysX (not even allowing ATI users to use a secondary GeForce card for it), and would love to see these technologies die and be replaced with cross hardware ones.

As for the Steam Hardware Survey, the graph of DX10/11 systems is a month back, for some reason, so there may be more DX10+ systems than it shows.

DrBalthar
Saturday, April 24, 2010

@ET3D Well I wouldn't say the majority is using nVidia considering that the last two 1/2 generations of nVidia cards are more than lacklustre including the latest one (which looks like a total disaster). AMD is gaining ground a lot especially in the notebook market (nVidia's bumpgate didn't help) which is becoming more and more important in PC sector. AMD is promoting open standards why nVidia can't do the same just shows bad attitude.

ocsi
Thursday, May 13, 2010

DrBalthar: NVIDIAs bigest problem is the system integration era. You know the AMD Fusion is comming, and Intel already have an IGP in their CPU-s. With out an x86 license they don't able to follow this path, so they lost millions of costumer, and billions of money.
The property business model is a way to survive. They cut out the competition in a little segment of the PC market.

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