"Should array indices start at 0 or 1? My compromise of 0.5 was rejected without, I thought, proper consideration."
- Stan Kelly-Bootle

GDC slides available
Saturday, March 29, 2014 | Permalink

The slides from my GDC 2014 talk Low-level Shader Optimization for Next-Gen and DX11 are now available here.

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Chuck
Saturday, November 8, 2014

Very helpful presentation highlighting the less-than-intuitive optimizing of shaders.