"Should array indices start at 0 or 1? My compromise of 0.5 was rejected without, I thought, proper consideration."
- Stan Kelly-Bootle
Sunday, October 4, 2009 | Permalink
The slides from the Siggraph 2009 course Advances in Real-Time Rendering in 3D Graphics and Games
are available. Plenty of interesting stuff.
Thanks for Natasha Tatarchuk for the heads up.
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