"Don't rush to implement your commander's orders. Wait until he changes his mind."
- Soviet Army saying

OpenGL 4.1
Friday, July 30, 2010 | Permalink

I'm a few days late on this news, but earlier this week OpenGL 4.1 was released. There was a time when I had doubts in the future of OpenGL, but in the last couple of years the API has really made a lot of progress, so much so that I sometimes feel I can't keep up with it. I would say that by now it's back to where it used to be, namely a competent alternative to DirectX that's also cross-platform. Some feature missing perhaps, but at least as often there are bonus features not available in DirectX.

[ 6 comments | Last comment by Micke (2010-11-17 17:14:42) ]