General
News
3D
Pictures
Textures
Articles
Cool stuff
Other
FAQ
About Humus
Other 3D sites
OpenGL.org
GameDev.net
Beyond3D
Rage3D
Programming info
OpenGL extension registry
NeHe
"Well, bullet time was so popular in Max Payne nVidia decided to slow down all games. It's a feature. :)"
- showler, Rage3D poster
Nordic Game slides
Friday, May 31, 2013 |
Permalink
The slides from my Nordic Game presentation
Practical Clustered Shading
is now online in the
Articles
section.
The slides from Ola Olsson's part can be found on
his site
.
[
0 comments
]