"If it wasn't luck, it was the lack of bad luck that made this work out so well in the end."
- Ola Ullsten (Fp)

Volumetric lighting demo
Sunday, January 12, 2003 | Permalink

So I explore into Direct3D a little again. This time it's DX9 and the first demo utilizing it is here.
It's a demo of volumetric lighting through a 2.0 vertex shader.

Enjoy!

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