"It has been said that the great scientific disciplines are examples of giants standing on the shoulders of other giants. It has also been said that the software industry is an example of midgets standing on the toes of other midgets."
- Alan Cooper

Shader syntax highlighting
Wednesday, March 5, 2003 | Permalink

After coding shaders for a while I found that it would help a lot if I could get syntax highlighting on my shaders. So I decided to solve the problem and put together a small file of user keywords for MSVC. It supports GL_ARB_vertex_program, GL_ARB_fragment_program, OpenGL 2.0 glslang and DX9 HLSL.

Click the headline to get over to the Cool stuff section for the file and installation instructions.

[ 3 comments | Last comment by adam (2005-05-03 13:27:32) ]