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New GLSL demo
Thursday, December 18, 2003 | Permalink

My first GLSL demo sees the light of the day.
The main point of this demo is not the GLSL support though, but rather portal rendering through occlusion queries.

Enjoy!

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Daedalus
Thursday, December 18, 2003

Looks wicked!

Nice work

Para
Thursday, December 18, 2003

Lowest FPS was 38, highest 80 on Radeon 9600 Pro. Excellent work.

bob
Friday, December 19, 2003

It's amazing the quality and speed at hich this stuff is done. Fps about 150 on 9800 pro. Stellar!

Humus
Friday, December 19, 2003

Thanks for the comments.
Expect more soon.

Fwatta
Friday, December 19, 2003

Looks REALLY nice. Was flying around for quite a while

davepermen
Friday, December 19, 2003

when i think back to the beginnings of bumpmapping (gf2 days).. now looking at this..

i just have to say WOW!

wow both to your work, and to the great choise i made buying the radeon9700pro more than a year ago..

THAT is the way 3dgraphics have to look.. well, at least the on-gf2-days promised perpixellighting should have looked like this..


your demo is really cool. good work. can't wait to see your next glslang fun demos

gaa
Thursday, January 1, 2004

just...
amazing!

RYAN
Friday, January 2, 2004

GOOD JOB!!

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