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New GLSL demo
Thursday, December 18, 2003 | Permalink
My first GLSL demo sees the light of the day.
The main point of this demo is not the GLSL support though, but rather portal rendering through occlusion queries.
Enjoy!
Daedalus
Thursday, December 18, 2003
Looks wicked!
Nice work
Para
Thursday, December 18, 2003
Lowest FPS was 38, highest 80 on Radeon 9600 Pro. Excellent work.
bob
Friday, December 19, 2003
It's amazing the quality and speed at hich this stuff is done. Fps about 150 on 9800 pro. Stellar!
Humus
Friday, December 19, 2003
Thanks for the comments.
Expect more soon.
Fwatta
Friday, December 19, 2003
Looks REALLY nice. Was flying around for quite a while
davepermen
Friday, December 19, 2003
when i think back to the beginnings of bumpmapping (gf2 days).. now looking at this..
i just have to say WOW!
wow both to your work, and to the great choise i made buying the radeon9700pro more than a year ago..
THAT is the way 3dgraphics have to look.. well, at least the on-gf2-days promised perpixellighting should have looked like this..
your demo is really cool. good work. can't wait to see your next glslang fun demos
gaa
Thursday, January 1, 2004
just...
amazing!
RYAN
Friday, January 2, 2004
GOOD JOB!!
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