Other 3D sites
OpenGL extension registry
"The best thing about a boolean is even if you are wrong, you are only off by a bit."
Siggraph slides available
Sunday, July 28, 2013 |
At Siggraph I presented "Practical Clustered Shading" together with Ola Olsson. The slides are available
I also presented "Populating A Massive Game World" together with my colleague Joel de Vahl, and the slides for that can be found
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