"In PS3.0 infinity = 255"
- dominikbehr, contributor on the Beyond3D forum

New Alpha to coverage demo
Thursday, June 23, 2005 | Permalink

There's a new demo up that demonstrates alpha-to-coverage as a replacement for alpha testing for masked textures when using multisampling. It allows you to compare the quality to alpha testing.

[ 13 comments | Last comment by Humus (2005-07-08 18:07:00) ]