"Should array indices start at 0 or 1? My compromise of 0.5 was rejected without, I thought, proper consideration."
- Stan Kelly-Bootle
Anti-aliasing – The past, present and the future
Sunday, May 20, 2012 | Permalink
I made an appearance on the Avalanche Studios blog
talking about anti-aliasing.
On a related note, I'll be talking on this very subject on Nordic Game
next week. If you're going, be sure to catch my talk, May 25 at 13:00.
[ 3 comments
| Last comment by Humus (2012-07-03 15:37:44)