"If there's one thing worse than a program that doesn't work when it should, it's a program that does work when it shouldn't."
- Bob Archer
Volumetric lighting demo
Sunday, January 12, 2003 | Permalink
So I explore into Direct3D a little again. This time it's DX9 and the first demo utilizing it is here.
It's a demo of volumetric lighting through a 2.0 vertex shader.
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