Q: Why do all Pascal programmers ask to live in Atlantis?
A: Because it is below C level.

Alpha to coverage demo updated
Saturday, July 9, 2005 | Permalink

I added another option to the demo that allows magnified textures not to become blurry when using alpha-to-coverage or alpha-blend, but instead be equally sharp as alpha testing, but without the aliasing. Looks very good.

[ 14 comments | Last comment by tEd (2005-09-01 13:06:53) ]