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Two new demos
Tuesday, September 24, 2002 | Permalink
One demo does a Laplace filter over a rendered scene to extract edges.
The other demo does dithered monocrome perpixel lighting
Both requires fragment shaders and will only run on Radeon 8500 and up.
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New demo released
Saturday, September 21, 2002 | Permalink
There's a
new demo up.
It illustrates shadowmapping for point lights using rendering to cubemap and fragment shaders.
Enjoy!
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Testing
Thursday, September 12, 2002 | Permalink
Testing my new news engine ...
Looks like it works!
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Site is up again
Thursday, September 12, 2002 | Permalink
This site is back up again after a server software upgrade and some hardware rearrangements.
Enjoy!
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