"Accept change and survive. Resist change and die."
- Ray Norda, Chairman, Novell
More pages: 1 ... 11 ... 21 ... 31 ... 41 ... 43 44 45 46 47 48
Two new demos
Tuesday, September 24, 2002 | Permalink

One demo does a Laplace filter over a rendered scene to extract edges.
The other demo does dithered monocrome perpixel lighting

Both requires fragment shaders and will only run on Radeon 8500 and up.

[ 0 comments ]

New demo released
Saturday, September 21, 2002 | Permalink

There's a new demo up.
It illustrates shadowmapping for point lights using rendering to cubemap and fragment shaders.
Enjoy!

[ 0 comments ]

Testing
Thursday, September 12, 2002 | Permalink

Testing my new news engine ...

Looks like it works!

[ 0 comments ]

Site is up again
Thursday, September 12, 2002 | Permalink

This site is back up again after a server software upgrade and some hardware rearrangements.

Enjoy!

[ 0 comments ]

More pages: 1 ... 11 ... 21 ... 31 ... 41 ... 43 44 45 46 47 48